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-rw-r--r--spm-slides.tex3
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@@ -180,6 +180,8 @@ Infrastructures.
\item Coercive techniques don't work. People should feel that
their connection to a project, and influence over it, is
directly proportional to their contributions.
+ \item Monetary and non-monetary motivations. Extrinsic motivation and intrinsic motivation. Overjustification Effect.
+ \item {\bf Goodhart’s Law} - when a measure becomes a target, it ceases to be a good measure. Example: customer retention, tester bug reporting. Danger: people game the system.
\end{itemize}
\item Set standards for communications.
@@ -564,6 +566,7 @@ Modern army: 7:1.
``Even minor frustrations caused by using under-powered tools add up, making programmers grumpy and unhappy. And a grumpy programmer is an unproductive programmer.'' - Joel Spolsky.
Dolly Parton.
+Bad management: \href{https://www.joelonsoftware.com/2006/08/09/the-econ-101-management-method/}{Econ 101 management}. ``Management simply doesn’t know how to teach people to do better work, so they force everybody in the system to come up with their own way of doing it.''
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\foilhead{Customers}