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EnglishPal/app/static/js/fillword.js

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This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

let isRead = true;
let isChoose = true;
let reader = window.speechSynthesis; // 全局定义朗读者,以便朗读和暂停
let current_position = 0; // 朗读文本的当前位置
let original_position = 0; // 朗读文本的初始位置
let to_speak = ""; // 朗读的初始内容
function getWord() {
return window.getSelection ? window.getSelection() : document.selection.createRange().text;
}
function fillInWord() {
let word = getWord();
if (isRead) read(word);
if (!isChoose) return;
const element = document.getElementById("selected-words");
element.value = element.value + " " + word;
}
document.getElementById("text-content").addEventListener("click", fillInWord, false);
function makeUtterance(str, rate) {
let msg = new SpeechSynthesisUtterance(str);
msg.rate = rate;
msg.lang = "en-US"; // TODO: add language options menu
msg.onboundary = ev => {
if (ev.name == "word") {
current_position = ev.charIndex;
}
}
return msg;
}
const sliderValue = document.getElementById("rangeValue"); // 显示值
const inputSlider = document.getElementById("rangeComponent"); // 滑块元素
inputSlider.oninput = () => {
let value = inputSlider.value; // 获取滑块的值
sliderValue.textContent = value + '×';
if (!reader.speaking) return;
reader.cancel();
let msg = makeUtterance(to_speak.substring(original_position + current_position), value);
original_position = original_position + current_position;
current_position = 0;
reader.speak(msg);
};
function read(s) {
to_speak = s.toString();
original_position = 0;
current_position = 0;
let msg = makeUtterance(to_speak, inputSlider.value);
reader.speak(msg);
}
function onReadClick() {
isRead = !isRead;
if (!isRead) {
reader.cancel();
}
}
function onChooseClick() {
isChoose = !isChoose;
}
function stopRead() {
reader.cancel();
}
if (performance.navigation.type == 1) { //如果网页刷新,停止播放声音
stopRead()
}